How do I convert a string
to a byte
array in .NET (C#)?
Update: Also please explain why encoding should be taken into consideration. Can't I simply get what bytes the string has been stored in? Why this dependency on encoding?!!!
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Contrary to the answers here, you DON'T need to worry about encoding!Like you mentioned, your goal is, simply, to "get what bytes the string has been stored in". For those goals, I honestly do not understand why people keep telling you that you need the encodings. You certainly do NOT need to worry about encodings for this.Just do this instead:
As long as your program (or other programs) don't try to interpret the bytes somehow, which you obviously didn't mention you intend to do, then there is nothing wrong with this approach! Worrying about encodings just makes your life more complicated for no real reason. Additional benefit to this approach:It doesn't matter if the string contains invalid characters, because you can still get the data and reconstruct the original string anyway!It will be encoded and decoded just the same, because you are just looking at the bytes. If you used a specific encoding, though, it would've given you trouble with encoding/decoding invalid characters. | |||||||||||||||||||||
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It depends on the encoding of your string (ASCII, UTF8, ...). e.g.:
Update: A small sample why encoding matters:
ASCII simply isn't equipped to deal with special characters. Internally, the .NET framework uses UTF16 to represent strings, so if you simply want to get the exact bytes that .NET uses, use See msdn for more information. | |||||||||||||||||||||
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You need to take the encoding into account, because 1 character could be represented by 1 or more bytes (up to about 6), and different encodings will treat these bytes differently. Joel has a posting on this: | |||||||||||||
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The accepted answer is very, very complicated. Use the included .NET classes for this:
Don't reinvent the wheel if you don't have too... | |||||||||
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Have a look at Jon Skeet's answer in a post with the exact question. It will explain why you depend on encoding. | |||
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Just to demonstrate that Mehrdrad's sound answer works, his approach can even persist the unpaired surrogate characters(of which many had leveled against my answer, but of which everyone are equally guilty of, e.g.
Output:
Try that with System.Text.Encoding.UTF8.GetBytes or System.Text.Encoding.Unicode.GetBytes, they will merely replace high surrogate characters with value fffd Every time there's a movement in this question, I'm still thinking of a serializer(be it from Microsoft or from 3rd party component) that can persist strings even it contains unpaired surrogate characters; I google this every now and then: serialization unpaired surrogate character .NET. This doesn't make me lose any sleep, but it's kind of annoying when every now and then there's somebody commenting on my answer that it's flawed, yet their answers are equally flawed when it comes to unpaired surrogate characters. Darn, Microsoft should have just used 谢谢! | |||||||||||||
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The first part of your question (how to get the bytes) was already answered by others: look in the I will address your follow-up question: why do you need to pick an encoding? Why can't you get that from the string class itself? The answer is that the bytes used internally by the string class don't matter. If your program is entirely within the .Net world then you don't need to worry about getting byte arrays for strings at all, even if you're sending data across a network. Instead, use .Net Serialization to worry about transmitting the data. You don't worry about the actual bytes any more: the Serialization formatter does it for you. On the other hand, what if you are sending these bytes somewhere that you can't guarantee will pull in data from a .Net serialized stream? In this case you definitely do need to worry about encoding, because obviously this external system cares. So again, the internal bytes used by the string don't matter: you need to pick an encoding so you can be explicit about this encoding on the receiving end. I understand that in this case you might prefer to use the actual bytes stored by the string variable in memory where possible, with the idea that it might save some work creating your byte stream. But that's just not important compared to making sure that your output is understood at the other end, and to guarantee that you must be explicit with your encoding. If you really want to match your internal bytes, just use the | |||||
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C# to convert a string to a byte array:
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Well, I've read all answers and they were about using encoding or one about serialization that drops unpaired surrogates. It's bad when the string, for example, comes from SQL Server where it was built from byte array storing, for example password hash. If we drop anything from it, it'll store invalid hash, and if we want to store it in XML, we want to leave it intact (because XML writer drops exception on any unpaired surrogate it finds). So I myself use base64 encoding of byte arrays in such cases, but hey, on the internet is only one solution to this in c# and it has bug in it and is only one way, so i've fixed the bug and written back procedure, here you are, future googlers:
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The key issue is that a glyph in a string takes 32 bits (16 bits for a character code) but a byte only has 8 bits to spare. A one-to-one mapping doesn't exist unless you restrict yourself to strings that only contain ASCII characters. System.Text.Encoding has lots of ways to map a string to byte[], you need to pick one that avoids loss of information and that is easy to use by your client when she needs to map the byte[] back to a string. Utf8 is a popular encoding, it is compact and not lossy. | |||||||||
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Fastest way
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Because there is no such thing as "the bytes of the string". A string (or more generically, a text) is composed of characters: letters, digits, and other symbols. That's all. Computers, however, do not know anything about characters; they can only handle bytes. Therefore, if you want to store or transmit text by using a computer, you need to transform the characters to bytes. How do you do that? Here's where encodings come to the scene. An encoding is nothing but a convention to translate logical characters to phyisical bytes. The simplest and best known encoding is ASCII, and it is all you need if you write in english. For other languages you will need more complete encodings, being any of the Unicode flavours the safest choice nowadays. So, in short, trying to "get the bytes of a string without using encodings" is as impossible as "writing a text without using any language". | |||||||||||||||||
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More fastest way
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Two ways:
And,
I tend to use the bottom one more often than the top, haven't benchmarked them for speed. | |||||||||
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Here is my unsafe implementation of String to Byte[] conversion:
It's way faster than the accepted anwser's one, even if not as elegant as it is. Here are my Stopwatch benchmarks over 10000000 iterations:
In order to use it, you have to tick "Allow Unsafe Code" in your project build properties. As per .NET Framework 3.5, this method can also be used as String extension:
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the result is:
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Here is the code:
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You can use following code
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Simply you can use this method to Convert a string to byte array
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OP's question: "How do I convert a You can use the following code:
As a benefit, encoding does not matter! Oh wait, this is an ecoding... it's just trivial and highly lossy. | |||
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