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2 votes
0 answers
163 views

How to make this arbitrary precision π calculator using Machin-like formula run faster?

Two days ago (or yesterday depending on your timezone) was π-day. So I thought it was a good day to calculate π. I used Machin-like formula to calculate π, in homage of William Shanks, who calculated ...
Ξένη Γήινος's user avatar
7 votes
2 answers
257 views

Two-Step Linear Equation Solver with Input Validation and Formatting

This code defines a function to solve two-step linear equations of the form coefficient * variable + constant = solution. It prompts the user for the coefficient, ...
LMays's user avatar
  • 341
11 votes
3 answers
1k views

Computing π(x): the combinatorial method

This is my C++ implementation of Computing π(x): the combinatorial method by Tomás Oliveira e Silva. The math involved is elementary number theory, but fiddly and not the focus here. I have ...
qwr's user avatar
  • 1,233
4 votes
3 answers
948 views

Optimizing Pi Estimation Code

I'm trying to write a program in Python that estimates pi, but to get a more accurate estimation in a feasible amount of time, I want to make it faster. I'm using a method that estimates the area of ...
Rhys Bradshaw's user avatar
4 votes
0 answers
119 views

Toom-3 big-integer multiplication algorithm

I am developing a C++ big integer library for C++11, 14, 17, 20, etc., as an exercise. The Toom-3 algorithm is resisting me a little bit. AFAICT, it does produce the right results but not as fast as I ...
Atmo's user avatar
  • 211
4 votes
3 answers
184 views

Efficiently generate a random position inside an outer rectangle but outside an inner rectangle

It should be a uniform distribution (ie: every point is equally as likely). I also don't want to use the simple solution of: "in a loop check to see if the current generated point is within the ...
Ryan Peschel's user avatar
2 votes
1 answer
153 views

Multithreaded sparse linear solver in Python

I would like to know if there are any multithreaded sparse linear solvers for LU decomposed sparse matrices. I want to increase the solving speed of a system like: ...
aqw's user avatar
  • 29
8 votes
4 answers
502 views

Optimal Solution for the Four Divisors Problem on LeetCode

I recently encountered the Four Divisors problem on LeetCode and managed to achieve a 100% beat rate with my solution. I'd like to share it with you all and gather feedback on its effectiveness and ...
BrunoBarreto's user avatar
2 votes
1 answer
284 views

Python integer optimization with PuLP involving polynomials that I think can be faster

I have a problem where we are given multivariate polynomials in variables like y_i and z_j and the goal is to express them as sums of products of terms of the form y_i-z_j with nonnegative integer ...
Matt Samuel's user avatar
8 votes
4 answers
2k views

Plotting the Mandelbrot set efficiently

This is my Mandelbrot set program - it includes Smooth Coloring, perodicity checks, and my approach to biomorphs. I know of Edge Detection, but I couldn't find a simple explanation that I can ...
iogamesplayer's user avatar
3 votes
1 answer
101 views

Find perfect and amicable numbers

I've been playing with perfect, amicable and social numbers lately, and created a class for investigating these. At present, it has functions to return the perfect and amicable numbers in a specified ...
Toby Speight's user avatar
  • 87.9k
8 votes
3 answers
2k views

Newton Fractal writen in C

The code has no errors, it is just slow. It takes 1.19s to start. How can I reduce runtime without using threads or multiple processes? I have tried compiler optimization ...
mehdi mirzaie's user avatar
6 votes
1 answer
308 views

Identify distance degeneracies on square and hexagonal lattices

I have an interest in how the number of ways you can reach from the origin to a certain distance on both square and hexagonal lattices. If L is the square of the distance and integer pairs (i, j) are ...
uhoh's user avatar
  • 605
3 votes
1 answer
144 views

Improving execution time of physics, data acquisition triggering system simulation

Background I'm attempting to write a physics simulation code, one portion of which involves simulating the triggering system of some equipment. The equipment works as follows: environmental noise (...
MomentumEigenstate's user avatar
3 votes
1 answer
632 views

Fast approximate sin/cos function in Rust

Over the past month or so, I’ve been trying to create an extremely fast, platform agnostic, auto-vectorizing sin/cos function for fun. I initially started with sleef-rs’s fast sin function, and ...
burgerdude's user avatar

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