Tagged Questions
2
votes
2answers
83 views
Animating a background 'pulse' with easing equation
I'm trying to find a suitable easing equation (or other method) to animate an object so that it 'pulses' (imagine a 'spike' on a music visualiser, or see the image I drew badly below)
'v' is the ...
0
votes
0answers
91 views
Turn Based game Animation using javascript [closed]
I'm struggling to decide which javascript animation library could help me most. (spritely, easejs etc - none that i've come across have shown an example similar to my needs)
I'm developing a browser ...
1
vote
1answer
219 views
Recreating Doodle Jump in Canvas - Platforms spawning out of reach
I have started to recreate Doodle Jump in HTML using Canvas. Here's my current progress. As you can see, if you play it for a few seconds, some platforms will be out of the player's reach. I don't ...
1
vote
2answers
208 views
Sprite animation problem
I have this sprite I have to animate. The sprite is 7 images total but animation is 10 frames (2 positions are repeated).
The order I want to go through the frames is like this:
3 -> 4 -> 5 -> 6 -> ...
0
votes
1answer
405 views
How to handle animations?
I am coding a simple 2D engine to be used with HTML5. I already have classes such as Picture, Scene, Camera and Renderer, but now I need to work on Animations.
Picture is basocally a wrapper for a ...
0
votes
1answer
720 views
HTML5 Canvas Tileset Animation
How to do in HTML5 canvas Image animating?
I am have this code now: http://jsfiddle.net/WnjB6/1/
In here I am can add animations something like -> Animation.add('stand', [0, 1, 2, 3, 4, 5]);
But ...
3
votes
2answers
520 views
canvas ball physics animation
I want to animate ball in html canvas like this.
ctx.beginPath();
ctx.arc(75, 75, 10, 0, Math.PI*2, true);
ctx.closePath();
ctx.fill();
start position is left top corner and ball's maximum ...
-1
votes
0answers
63 views
ball 2d animation [duplicate]
Possible Duplicate:
canvas ball physics animation
I want to animate ball in html canvas like this.
ctx.beginPath();
ctx.arc(75, 75, 10, 0, Math.PI*2, true);
ctx.closePath();
ctx.fill();
...
11
votes
4answers
2k views
Ledge grab and climb in Unity3D
I just started on a new project. In this project one of the main gameplay mechanics is that you can grab a ledge on certain points in a level and hang on to it.
Now my question, since I've been ...
2
votes
2answers
766 views
How can I get my first-person character in Unity to move to a ledge with an animation?
I'm trying to get this to happen:
The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first ...