-1
votes
2answers
77 views

When I create more than one boundary, every one but the most recent breaks [closed]

So basically what I have is a function called createBoxBoundary, which, when the player position is within certain limits, sets boundary variables to true. Pretty straightforward. However, when I call ...
1
vote
2answers
523 views

Efficient collision detection - tile based HTML5/Javascript game

I'm building a basic RPG game and I'm looking at collisions/pickups etc now. It's tile based and I'm using HTML5 and Javascript. I use a 2D array to create my tilemap. I'm currently using a switch ...
-1
votes
1answer
405 views

HTML5 platformer collision detection problem

I'm working on a 2D platformer game, and I'm having a lot of trouble with collision detection. I've looked trough some tutorials, questions asked here and Stackoverflow, but I guess I'm just too dumb ...
0
votes
2answers
360 views

Platformer movement and collisions

I'm working on a platformer but I'm stuck at the player movement and collisions. Right now I'm not including the grid at all in the movement, but it's time I do it. I've read this article on how to ...
1
vote
1answer
277 views

Collision within a poly

For an html5 engine I'm making, for speed I'm using a path poly. I'm having trouble trying to find ways to get collision with the walls of the poly. To make it simple I just have a vector for the ...
1
vote
2answers
582 views

HTML5 collision with images

Can anyone please help me out with a small test game I'm creating. I'm basically creating this game to learn a few things about HTML5 and so far it's all been good. I've been able to create a canvas ...