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help using image to overlay grayscale around player
I'm sorry for the confusing title but it is hard to explain in one sentence.
This is what I have
What I want to do is use that black overlay to convert everything in the black area to grayscale. ...
1
vote
2answers
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HLSL Pixel Shader that does palette swap
I have implemented a simple pixel shader which can replace a particular colour in a sprite with another colour.
It looks something like this:
sampler input : register(s0);
float4 ...