Tagged Questions
2
votes
1answer
123 views
2D Software Lighting Issues in Java
I'm creating a 2D top-down tiled game in pure Java and by now I'm trying to implement a way to do lighting.
First, some details on how I render: there is a screen class which handles all the ...
1
vote
1answer
161 views
Fixed texture size (Pixel) libgdx, java
If I resize the window (e.g. fullscreen) the texture size also changes!
I want that behaviour: If I change to fullscreen you will see more of the game world. The size (Pixel) of the texture stay the ...
2
votes
2answers
962 views
Java: How to Make a Player Class in a Tile-Based RPG
So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft.
I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for ...
0
votes
2answers
255 views
Android Game Development problem with Speed = Distance / Time
I have been coding speed for an object. I have made it so the object will move from one end of the screen to another at a speed depending on the screen size, at the monemt I have made it so it will ...