Top new questions this week:
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How would you go about constructing a realistic infrared vision effect with shaders? By realistic I mean one that looks realistic, like this example.
I have an idea about making a texture to …
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I have tutorial text (which I plan to augment with voice-over later, but it must be text for now, because I have not contracted a VO actor yet).
The text presents itself in dialogs, which are like …
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I'm working on a game that you control a trebuchet to throw balls to the opponent.
It's like a game called 'Medieval Siege'. When the trebuchet is swinging its arm, player need to seize the best …
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I'm trying to implement an atmospheric scattering in my graphics (game) engine based on the gpu gems article: link. An example implementation from that article uses a skydome. My scene is different - …
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Let's take a situation where you have an RPG with spells and each spell animations have a different number of frames and they have very different requirements for sound effects. Let's assume that each …
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I have a question regarding how Unity3D handles importing of .obj files.
I'm importing this teapot: http://groups.csail.mit.edu/graphics/classes/6.837/F03/models/teapot.obj
The number of vertices …
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Since the concept was difficult to explain in words for someone who's not quite familiar with shader, I described it in pictures.
I'm currently using Unity and it seems Shaderlab is the best choice …
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Greatest hits from previous weeks:
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What are your tips and tricks to successfully finish a hobby game project in your freetime?
How do you motivate yourself to keep it up and drive right through to the finish without losing interest or …
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I'm new to Cocos2d-x and looking for a good way/tutorial on how to play animations in Cocos2d-x.
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Can you answer these?
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I am trying to load a COLLADA model using DirectX 11 but every time I attempt to load any 3D model black triangles like those shown below appear. The black triangles always appear in the area that has …
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Windows Store rule 4.1.1 mandate that:
You must provide access to your privacy policy in the Description page
of your app, as well as in the app’s settings as displayed in the
Windows Settings …
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I have a parallax effect in MonoGame that consists of multiple semi-transparent layers of textures. The effect is really simple but rendering multiple transparent layers on top of each other is rather …
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