203
votes
25answers
91k views

Where can I find free sprites and images? [closed]

I need sprites and images, such as characters, landscapes and others. Where can I find them?
51
votes
6answers
4k views

How closely can a game resemble another game without legal problems

The majority of games build on successes of other games and many are downright clones. So where is the limit of emulating before legal issues come into play? Is it down to literary or graphic work ...
187
votes
28answers
30k views

What are good games to “earn your wings” with? [closed]

I believe that in order to become a good game developer, you need to make games. From a programmer's perspective, what are some good entry level games to get your hands dirty? What skills and ...
141
votes
9answers
30k views

Fixed time step vs Variable time step

What is better for games when developing game loops, fixed time steps or variable time steps? What type of games are better with one or the other? Variable time steps: With variable time step, I ...
72
votes
1answer
10k views

Role of systems in entity systems architecture

I've been reading a lot about entity components and systems and have thought that the idea of an entity just being an ID is quite interesting. However I don't know how this completely works with the ...
83
votes
23answers
28k views

Why is it so hard to develop a MMO? [closed]

I want to develop a MMO like World of Warcraft, but some basic research says that is going to take months (if not years) and cost a lot of money. I'd like to know why.
57
votes
10answers
20k views

Where can I find free sounds for my game? [closed]

I need some sound effects for my game. Where can I find some? Or any programs that can easily generate them?
97
votes
17answers
34k views

What math should all game programmers know? [closed]

Simple enough question: What math should all game programmers have a firm grasp of in order to be successful? I'm not specifically talking about rendering math or anything in the niche areas of game ...
36
votes
6answers
3k views

How do I find artists to work on my game?

I ask "how" rather than "where" because there are undoubtedly lots of artists that are just plain lousy or unreliable. Let's assume both paying and non-paying (mods, free games/open-source) ...
49
votes
7answers
10k views

Good resources for learning modern OpenGL (3.0 or later)? [closed]

I stumble upon the search of a good resource to start with OpenGL (3.0 or later) . Well, I found a lot of books but none of them can be considered a good resource! Here two examples: OpenGL ...
17
votes
2answers
5k views

How to make a character jump?

I am currently making a game in C# using Direct X 9.0. The game remake is Donkey Kong NES. I have nearly everything completed, but I am having problems with the physics of Mario's jump. I have ...
57
votes
13answers
30k views

Where can I find free music for my game? [closed]

I'm in need of some tunes for my game. Where can I procure some, preferably for free?
79
votes
5answers
9k views

Version control for game development - issues and solutions?

There are a lot of Version Control systems available, including open-source ones such as Subversion, Git, and Mercurial, plus commercial ones such as Perforce. How well do they support the process of ...
57
votes
26answers
22k views

Game Development Degree vs Computer Science Degree

I'm at the point in my life where I'm starting to look at schools, and was hearing a lot of mixed things about schools such as Digipen or Fullsail that target game development specifically. As someone ...
42
votes
6answers
8k views

Multi-threaded games best practices. One thread for 'logic', one for rendering, or more?

I'm aware there is immense slowing whenever data synchronization is required (let alone any mutex locks). I was thinking getting it to the extreme and doing threads for any subsystem conceivable. But ...

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