3
votes
1answer
702 views

Circle-Rectangle collision in a tile map game

I am making a 2D tile map based putt-putt game. I have collision detection working between the ball and the walls of the map, although when the ball collides at the meeting point between 2 tiles I ...
5
votes
2answers
1k views

Collision Detection, player correction

I am having some problems with collision detection, I have 2 types of objects excluding the player. Tiles and what I call MapObjects. The tiles are all 16x16, where the MapObjects can be any size, but ...