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1 answer
346 views

Understanding transform.forward vs. Converting World Space Forward to Local Space for Ray Drawing

I'm working in Unity and trying to visualize the forward direction of a GameObject. I came across two approaches: Using transform.forward: ...
Abhinay Singh Negi's user avatar
-1 votes
1 answer
64 views

MonoBehaviour Wouldn't Work [duplicate]

I was writing the character controller for my player character, but Unity said that there was no mono behavior script in the file I'd written the file right and I included the mono behavior ...
INDO_GEMENG's user avatar
0 votes
0 answers
171 views

Prefabs scaling change also the original prefab

I want to work with a prefab as local and global variable? something like that. So my question is how to change a prefab scale without affecting the original prefab.
khalid mokhliss's user avatar
0 votes
1 answer
242 views

How do I account for the velocity difference between a ship and it's fired projectile?

In my project, I have a ship that moves and increases it's movement speed with respect to time and how long the acceleration button is being pushed(just like the way a real life car works), now as ...
Gozmetaiemax's user avatar
0 votes
1 answer
273 views

Actual Sizes of An Image loaded with a Path

I have a method which selects an Image from device. I need to show this image to users. The codes below works fine, does what I need. ...
Ebleme's user avatar
  • 13
0 votes
0 answers
205 views

Unity 3d Raycast from localspace to worldspace

I want a raycast direction not relative to the rotation, but what happens is that the raycast points to one place as if it was a transform.forward Why is the happening help ...
Dan-mechanics's user avatar
0 votes
1 answer
835 views

How to attach main camera to script component of a prefab?

So I have a prefab which is an item drop and a timer attached to the main camera. When the player collides with the item, I need the item to destroy then add time to the timer. The itemdrop handling ...
fynmnx's user avatar
  • 103
0 votes
1 answer
2k views

How to raycast from a UI element

How do I raycast from a UI object? I have tried Ray ray; Camera cam; Transform obj; //UI object ray = cam.ViewportPointToRay(obj.position); AND ...
Gozmetaiemax's user avatar
0 votes
1 answer
398 views

Unity Bot AI behaviour

I'm working in Unity3d 2019.2.0f1 and I'm trying to make a chasing bot that follows a certain GameObject with the "Player" tag. I'm not yet attempting a field of ...
Dan-mechanics's user avatar
0 votes
3 answers
2k views

Inheritance - accessing child class values

I want to use the same variable for five different child classes. It is basically a boolean that is true when a player purchases an item(represented by a child class) and false when the player is yet ...
Gozmetaiemax's user avatar
0 votes
0 answers
39 views

Why does my "spawnedEnemies" variable not update when enemies are destroyed?

I'm creating a shooter game and I'm trying to update the current count of enemies on screen. When the laser hits an enemy, it is supposed to subtract 1 from the "spawnedEnemies" and then destroy the ...
Michael Hampshire's user avatar
0 votes
2 answers
2k views

Unity - change only z axis rotation to 0

I have a child where I want the rotation to work like (parentRot, parentRot, 0). So first I set its ...
Green_qaue's user avatar
  • 1,933
0 votes
0 answers
21 views

NullReferenceException: Object Reference Not Set to an Instance of an Object (How is that so and I should I solve it?) [duplicate]

I am stuck several days because of this problem, which I am almost on the verge of giving up. (Using Unity Engine 2019.3a by the way). The TextButtonName.text can't read what TextButton is throwing to ...
LechongManok's user avatar
1 vote
1 answer
1k views

Problem with Rotation clamping in Unity

I'm trying to get a simple cannon to rotate to point at the mouse, but I only want it to follow the mouse for 180 degrees and then stop following the mouse, and pick up again when the player re-enters ...
Ultra Gamer's user avatar
1 vote
1 answer
395 views

unity 3d loading data from json problem

i am trying to practice on loading data from json files my problem is about when i try to load the sprite path from the json file to load the image icon from the floder that contain it, i manged to do ...
Times's user avatar
  • 11

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