Tagged Questions
2
votes
2answers
364 views
3D Translation using only distance and angles
So I'm starting to foray into 3D game programming, but I've hit something of a snag.
I have an object I want to move around. It should always move either forward or backward relative to its local Z ...
1
vote
1answer
409 views
How to form a concave shape out of convex shapes? [closed]
I'm trying to get around the rule of only being able to form convex shapes in the SFML C++ library.
To do this I'm planning on testing given vertices, and if concave,
splitting the vertices ...
0
votes
2answers
869 views
my SFML sprite Move() function: FeedBack?
Hey so i'm making a pong game with SFML and in the process made a function that takes a Time, Speed, Angle of movement, buffer for the movement on the X axis, and buffer for the movement on the Y ...