I started to learn C#, and it's really big and have many things, but i want to learn the important things that can i use to programming my game. any advice ?
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closed as primarily opinion-based by Byte56♦ Dec 24 '13 at 5:51Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question. |
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Try Unity - it handles the heavy lifting of the game loop & rendering, so you can start small by writing simple C# scripts. There are tons of Unity tutorials and examples you can look to for ideas. As you become more familiar with the language, Unity gives you a lot of room to grow and start tackling more complex features. It's helped me learn a lot more about programming in C#, and have a blast while doing it. :) |
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