Software designed to store massive amounts of data in a queryable form. The data is typically organized to model relevant aspects in a way that supports processes requiring this information.

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6 views

Need help with a Character Sheet generator in Visual Studio 2012 [migrated]

First some explanation: I am attempting to make (what should be) a simple offline "character generator" for a game I am working on. I am using VB for this and I am still a beginner. I have created a ...
2
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3answers
148 views

Is there a better way to handle a large amount of organized game data in Character Creation?

I am currently working on a text based prototype, in where the player is (eventually) allowed to have over 180 character choices in a quickly played permadeath type of game. It's a lot simpler than it ...
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0answers
52 views

Tracking Players' Stats in iOS Game without a Database

TLDR: Official question at the bottom. My posts are always notoriously long, so here's me, trying to keep it brief. All of this is for an iOS game, using Xcode IDE, if it should matter to anyone: ...
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0answers
65 views

Which standard use for modeling discussion between NPC and PC?

I want to use a standard for making an open source NPC discussion database. I'm fed up with basic response from the NPC in all games. I would like to know if you have some idea to which format to ...
2
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2answers
178 views

Database vs classes in a rpg character sheet app for android [closed]

i'm trying to develop an android app to handle character sheets in roleplay games like D&D and Pathfinder. My target is to avoid calculations of bonuses by the player who only cares to set which ...
3
votes
2answers
360 views

C# Item system design approach, should I use abstract classes, interfaces or virutals?

I'm working on a Resident Evil 1/2/3/0/Remake type of game. Currently I've done a big part of the inventory system (here's a link if you wanna see my inventory, pretty outdated, added a lot of ...
1
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0answers
101 views

Indie game databases [closed]

as I am approaching the end of development of my iPhone game I find it increasingly difficult to approach magazines / youtubers and bloggers interested in replying to me and featuring a preview of my ...
0
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0answers
125 views

How can I extract a list of Minecraft items and recipes?

I'm designing a robust system for resolving item dependencies in Minecraft and to do so, I need to maintain a database of items and recipes. Right now, this database has to be hand-crafted (no pun ...
1
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1answer
118 views

Tracking player location in realtime 2d mmo

I have read all of the answers here about tracking player locations, but still have some questions. I don't seem to understand how to do this efficiently, and feel that the internet could greatly ...
3
votes
1answer
130 views

simple adventure game mechanics stored in database

I plan to code a little adventure-like game. To be able to build multiple episodes without deploying new code I want to store any information possible in the database. This includes stuff like ...
2
votes
2answers
84 views

Should many constants utilize constant variables or a database?

If you decide to design some sort of in-depth customization system for the player that utilizes a ton of different options, would you be better off using SQLite or just a whole bunch of constant ...
0
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1answer
69 views

cost of Adding Social Feature to your game such Creating guilds/guild chat [closed]

I'm making a f2p game in unity C#. The game currently has no social features. I would like to have players to have their own accounts and also a guild tab. This tab is where they can create a guild ...
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1answer
160 views

Server Based High Scores

I'm currently using the following MySQL example to make a server side high score table: Unity Server Side high score The above example allows me to create a top 5 player high score table that sorts ...
8
votes
4answers
577 views

Is there a way to make a dynamic world such as a MMORPG horizontally scalable?

Imagine a open-world of 500+ players with data changing as fast as 20 updates/player/second. Last time I worked in a similar MMORPG, it used SQL, so obvioulsy it couldn't query the DB all the time. ...
0
votes
1answer
130 views

How to setup Authentication Database and Game Database?

I'm playing around with creating a game in C# using the XNA Framework. I've decided to use technologies that I'm pretty much familiar with and create things from scratch. There are probably frameworks ...

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