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2
votes
1answer
107 views

Auto-tiling with Yoshi's Island style tiles

I'm creating a 2D platformer and I'd like to implement an auto-tiling system. Normally, this wouldn't be particularly difficult. However, I'd like to have tiles like in Yoshi's Island, where the ...
0
votes
0answers
125 views

How can I extract a list of Minecraft items and recipes?

I'm designing a robust system for resolving item dependencies in Minecraft and to do so, I need to maintain a database of items and recipes. Right now, this database has to be hand-crafted (no pun ...
4
votes
3answers
263 views

Is it worth having AI opponents step in for disconnected players in an online multiplayer card game

I have an online multiplayer card game resembling spades/bridge and I want to implement a system that autoplays when a client disconnects. Right now, there is a client and server. In the new system, ...
3
votes
1answer
216 views

Cocos2D Command-Line Application

Is it possible to create a terminal application which uses cocos2d? I've tried to make one using cocos2d 2.x, but it requires a MacGLView to be initialized. I need it so that I could program a ...
4
votes
3answers
2k views

How can I generate a 2d navigation mesh in a dynamic environment at runtime?

So I've grasped how to use A* for path-finding, and I am able to use it on a grid. However, my game world is huge and I have many enemies moving toward the player, which is a moving target, so a grid ...
2
votes
0answers
277 views

UI Automation for Flash Games

has anyone used or heard of a good selenium-like toolset for doing automated UI testing with Flash? I would ideally like to have the ability to record and playback events against my game and integrate ...
0
votes
0answers
183 views

UDK - Automated Testing

As my UDK project becomes more complex I got interested in automated testing. Googling revealed that there is a class called AutoTestManager, which appears to be related. Has anyone used it and knows ...
2
votes
2answers
327 views

What frameworks are the best for automated game testing (self running) for Android games?

Could you please recommend any test automation frameworks that would allow the creation of self running demos/tests for Android games? I would like to create a "fly-trough" for my levels, create ...
1
vote
2answers
192 views

Calculate winner of battle when auto is chosen

There are two slightly different scenarios I am interested in and I'l give you examples of each. The first is like the tournament system in Super Smash Brothers Melee, when there can be dozens of cpu ...
2
votes
1answer
300 views

Automating repetitive game development tasks

Disclaimer: this is an open-ended and kinda "far out" question Over the last few years I've made a few iPhone games. I use very common programs like Xcode and Illustrator to make the games. ...