A process of using software to verify expected results and find errors. Many types of testing are possible.
11
votes
3answers
1k views
How can I unit test rendering output?
I've been embracing Test-Driven Development (TDD) recently and it's had wonderful impacts on my development output and the resiliency of my codebase. I would like to extend this approach to some of ...
3
votes
1answer
139 views
How to test a 3D rendering engine? [duplicate]
Me and some friends developing simple 3D rendering engine as practice for the university.
We used Ogre 3d as prototype and now we are developing it from base
The engine is wrapped up in simple game ...
2
votes
2answers
103 views
Testing HTML5 canvas games on low resource computers
I've made a game in HTML5 & JS and want to test it on varying types of user setups as I've heard it doesn't perform too well on older MacBooks.
How can I accomplish this? I'm thinking of ...
11
votes
2answers
481 views
how to check if a gameserver can handle clients before game release?
we are developing an iOS-based game with multiplayer support. so far everything seems real good but now we want to make sure if server could handle 10000 clients or not. any idea how can I make sure ...
0
votes
1answer
31 views
Android Live Testing
I am making a game for android and in it I am using sensors which are not available in the emulator. At the moment I am connecting my device and transferring the apk, then installing to test but that ...
64
votes
5answers
2k views
How can I simulate a bad internet connection for testing purposes?
I am developing an online multiplayer game. It works well when I test it on the local area network, but before I release it I would like to test how the user-experience works out for someone who has ...
1
vote
0answers
56 views
How can I test a web-based Flash game?
I have a shooter Flash game. I might need help testing the balance and gameplay. I have only one older computer and a laptop. I have already tested it many times and I didn't find flaws in the game ...
0
votes
0answers
53 views
Split testing on Unity
What is the best way to do split testing / A|B-testing in Unity using Flurry and Google Analytics? From what I read, dividing the users on the first launch using PlayerPrefs to group them either with ...
3
votes
2answers
154 views
Game testing solutions?
I have a unity web browser game. Since I'm working on a small company with limited machines which are all of either 2GB RAM or 4 GB RAM with decent processors. I'd like to know if there are any web ...
1
vote
1answer
102 views
Betatesting an android game. Best practices? [duplicate]
Our game is in our final stage prior to be released. I would like at this stage to add some beta testers to let them hunt bugs, etc... Is there any good platform/site to achieve this? I have noticed ...
1
vote
2answers
105 views
How many testers should I get for my game?
I made a game for my bachelor final project. How many testers should I get to play-test my game? Is there any theory about that?
Would be really helpful if you can give any citation or source, since ...
36
votes
7answers
2k views
Automated testing of games [closed]
What are your experiences with automated testing of games? What worked, what didn't work?
Please mention what kind of game you were working on, what the target platforms were, the team size, project ...
4
votes
2answers
106 views
Should I target a mobile phone or simulation tools are good enough?
I'm starting mobile development, and I would want to know if it's necessary to target a specific smartphone, or nowadays one can run a simulation that will provide accurate data of how the game will ...
1
vote
2answers
186 views
How can I test on a device I don't have?
I received a report that my application fails to run on a specific device (smartphone).
However, not only I don't have access to that device, but they're also quite rare, and I'm not going to buy one ...
0
votes
1answer
165 views
Is it possible for automated testing applied to Angry bird
In simple case, just the first release of Angry Bird is OK
I am thinking if the testers can automated to find out all possible routes ( removing those shooting back) to get the marks stats (and also ...