I've created the following string manipulation function for randomizing my passed string in Lua:
require "string"
require "math"
math.randomseed( os.time() )
function string.random( self )
local tTemporary, tNew = {}, {}
if not self or self:len() < 5 then
return nil
end
self:gsub( "%a", function( cChar )
table.insert( tTemporary, cChar )
end
)
for i = 1, #tTemporary, 1 do
local iRandom = math.random(1, #tTemporary)
tNew[i] = tTemporary[iRandom]
table.remove( tTemporary, iRandom )
end
return table.concat(tNew, " ")
end
Can this be optimized/more-randomised?