I'm working on the UIs for a turn based tactical rpg made with Java and LWJGL. I'd like to make a set of "dynamic" UIs similar to those of the game Torchlight 2. I would like to know if there are any good technique (or article) for build UI's architecture and regarding the comunication between UI and game (to handle, for example, events like button clicking).
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closed as not a real question by Nicol Bolas, Byte56♦, Josh Petrie♦, bummzack, michael.bartnett Jan 9 at 7:28
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