Tagged Questions
3
votes
3answers
220 views
Semi Fixed-timestep ported to javascript
In Gaffer's "Fix Your Timestep!" article, the author explains how to free your physics' loop from the paint one.
Here is the final code, written in C:
double t = 0.0;
const double dt = 0.01;
double ...
13
votes
6answers
3k views
Do any open source JavaScript 3D physics engines exist? [closed]
I'm working on a web-based 3D FPS game using WebGL, HTML5 and JavaScript. It is supposed to target PCs and net-books with WebGL-enabled browsers installed.
I'm wondering if there's an existing open ...