6
votes
4answers
784 views

What is the logic behind dialog trees?

How do dialog trees actually work? What is connected to what and how to move between lines of speech when a sub-conversation ends? If you have any examples of a basic dialog tree in C#, please post ...
0
votes
3answers
82 views

initialising units' properties & upgrades

I'm making a RTS in which units can get several cyber-upgrades (individual, not as a global tech-tree upgrade like in most RTS games) before they're created. Now, I'm trying to decide how to do this, ...
6
votes
1answer
544 views

Linking nodes algoritm for Visual Design

I'm developing an editor for my game, and now it's time to make a visual scripting system to let designer modify behaviours. This video shows what i have done and the problem to resolve the link ...
7
votes
1answer
698 views

Scrolling a WriteableBitmap

I need to simulate my background scrolling but I want to avoid moving my actual image control. Instead, I'd like to use a WriteableBitmap and use a blitting method. What would be the way to simulate ...