Tagged Questions
6
votes
5answers
558 views
Whats the most efficient method for controlling entities?
I'm creating a tower defense game and I'm having logistical issues trying to figure out how to best have all of the enitites do their apporiate task.
I have considered just constantly looping through ...
6
votes
4answers
1k views
How does an Engine like Source process entities?
[background information]
On the Source engine (and it's antecessor, goldsrc, quake's) the game objects are divided on two types, world and entities. The world is the map geometry and the entities are ...