3
votes
0answers
139 views

Connect Four AI (Minimax) in Clojure

I wrote a Connect Four game inlcuding a AI in Clojure and since I'm rather new to Clojure, some review would be highly appreciated. It can include everything, coding style, simplifications, etc. But ...
5
votes
1answer
111 views

First Go at Clojure and Functional Programming in General

Here's the code... My goal is to simulate a Pile shuffle of a vector. Here's the function.. (defn pile ([cards] (pile cards 3 1)) ([cards num_piles] (pile cards num_piles 1)) ([cards ...
3
votes
1answer
220 views

Connect Four: Bitboard checking algorithm

I'm rather new to Clojure and so I decided to program a Connect Four for fun and learning. The code below is a Clojure implementation of this bitboard algorithm. The whole code can be found here: ...
6
votes
1answer
362 views

Clojure TicTacToe (Logic, no Gui)

I whipped this up last night and was wondering if anyone had any thoughts/comments on it; for example, on: Code organisation Coding style Other improvements Semantic errors All feedback is ...
3
votes
2answers
305 views

How can I improve this code?

The following code solves this problem: The 3072 characters below contain a sequence of 5 characters which is repeated. However, there is a twist: one of the sequences has a typo. To be specific, ...