Phaser is a JavaScript framework for game development on desktop and mobile platforms.
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How do I combine multiple squares into one Tetris block?
I am learning Phaser by making a simple game—Tetris. I'm having difficulties:
Can I use simple rectangles as tetrominoes or they should be sprites? I don't know how make the figure's block ...
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1answer
87 views
Adapting tilemap algorithm to support isometric tilemap
I'm using Phaser to build an isometric game. The framework doesn't have support for isometric tilemaps yet, so I'm starting to write a PR for it to support.
What I currently have, loading an ...
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1answer
170 views
Difference between Arcade, P2 and Ninja physics in Phaser
I am a beginner and trying to learn game development using Phaser. Currently Phaser is providing three physics systems namely Arcade, P2 and Ninja. But I don't know the differences between them and I ...
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174 views
How to run a Phaser engine without a window?
I'm currently creating a multiplayer game using the HTML5 framework Phaser.
It's a game where zombies spawn on the map and players have to shoot them to kill them. The zombies target players that are ...
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1answer
203 views
How can I apply a glow filter in Phaser?
I'm trying to get the following effect, but as far as I know, a filter is the only sensible way.
Imagine some objects and background, and a fire ball passing through. The fireball glows. All objects ...
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165 views
Planet gravity? [duplicate]
I am trying to make a game with the Phaser game engine and would like to implement some sort of planetary gravity. Essentially I just want the player to be able to walk on a circle or orbit a point. I ...