Tagged Questions
11
votes
8answers
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Converting a 2D curve into points for data storage
I’ve created an algorithm which converts any curve i.e. path into minimum number of points so that I can save it into a file or database.
The method is simple: it moves three points in equal steps ...
0
votes
0answers
106 views
Dynamic proxies for game objects
I am looking for the best approach to build an observer that can monitor the changes in the game object for purposes of client/server synchronization.
For example my game may have multiple game ...