The jumping tag has no wiki summary.
22
votes
2answers
9k views
How to make a character jump?
I am currently making a game in C# using Direct X 9.0. The game remake is Donkey Kong NES. I have nearly everything completed, but I am having problems with the physics of Mario's jump. I have ...
9
votes
3answers
564 views
Impulsioned jumping
There's one thing that has been puzzling me, and that is how to implement a 'faux-impulsed' jump in a platformer. If you don't know what I'm talking about, then think of the jumps of Mario, Kirby, and ...
7
votes
1answer
691 views
Jump handling and gravity
I'm new to game development and am looking for some help on improving my jump handling for a simple side scrolling game I've made. I would like to make the jump last longer if the key is held down ...
0
votes
3answers
2k views
Implementing a basic jump in libgdx
I have seen the document for libgdx and managed to move the character and also to implement bounds but the document does not show how to implement jumping.
I have downloaded the superjumper demo code ...