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Three.js camera turning leftside right

In Three.js I am trying to implement an orbiting camera can be rotated around the x and the y axis. I am using these two functions: function rotateX(rot) { var x = camera.position.x, ...
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Is there an out-of-the-box way to create a custom non-convex polygon in three.js?

Does Three.js offer an out-of-the-box way to create custom non-convex polygon, or do I have to use THREE.Geometry and set faces manually? I'm guessing that ShapeGeometry has something to do with this, ...