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Optimal implementation for effects in a card game

I am working on a card game in Unity and want to implement a system where I can create card effects that happen when certain events are triggered. The events could be anything from when a card is ...
Owen Millward's user avatar
0 votes
0 answers
34 views

coppy ds_list item to variable in GameMaker

...
user154715's user avatar
14 votes
2 answers
6k views

What are some good examples of the practical usages of cross product in game development?

I know how to calculate cross product, and know that the cross product of 2 vectors is a third vector that is perpendicular to a plane created by the first 2 vectors. However, I have not seen any good ...
Job_September_2020's user avatar
1 vote
1 answer
6k views

Making a billboard shader in Unity

I followed this guy's tutorial on making a billboard shader, and it works great, except if you are billboarding things that are tall, like a tree, it looks weird, to put it simply. When the camera's ...
Tristan367's user avatar
2 votes
1 answer
537 views

Is the CC BY-SA 4.0 licence what I want?

I'm looking for a licence for my game-assets (everything like artwork, music, stories, characters... except the code) who respects those points : Assets are free to use, share, remix, adapt, transform,...
Thomas's user avatar
  • 23
0 votes
0 answers
410 views

How to create a aimLine in a pool game on unity2d?

I want to design a Aim Line for my player in unity2d. The game is split screen so what I basically want is that whenever its my player turn I want my player which is a ball to cast a raycast like you ...
Nomi's user avatar
  • 33
0 votes
0 answers
218 views

Why does Lerp not reach target if setting rb.position, but setting rb.transform.position works?

I don't understand the logic here. I have the following script which makes a player jump towards a target: ...
yunum's user avatar
  • 69
1 vote
1 answer
218 views

How do I create an event trigger system for a Discord bot?

I am making a card game and I am having issues implementing "effects" and effects that are continuous. How can I get effects to activate at the right times, before and after an attack does ...
pillowism's user avatar
0 votes
1 answer
118 views

Very small line when two sprites are exactly next from eachother

Recently, I have been thinking about a hangout game, not really need to go into detail, because I am focusing on creating the engine itself. Basically just to make my brain not hurt while making the ...
Pale_Gray's user avatar
0 votes
1 answer
4k views

Mac unity not working (error message)

Upon opening a new project or template the unity launcher dies and shows the error message: ...
Darcovader's user avatar
1 vote
0 answers
172 views

Root Motion animation clipping through Rigidbody objects? (Unity 3D)

I am trying to program a climbing system. Player has rigidbody, ledge has rigidbody. Both also have Colliders, and the Player animator is set to use Root Motion. When Player grabs ledge and climbs up ...
yunum's user avatar
  • 69
1 vote
1 answer
167 views

Stride: Gamepad (DS4) Input Not Working in CSharpBeginner Example

I have only Microsoft build tools and Visual Studio Code installed (not Visual Studio). The CSharpBeginner example from the Stride Game Studio seems to generate, build and run fine using the Game ...
user154681's user avatar
1 vote
1 answer
832 views

Scenes do not stop showing "(is loading)"

I want to rebuild the RE4 game behaviour. In RE4, the inventory screen is a scene of its own. In Unity, the scenes which are loaded additively inherit the skybox / lights from the first scene loaded. ...
tmighty's user avatar
  • 919
1 vote
0 answers
437 views

Avoiding jitter when snapping diagonal movement to a pixel grid

Whats the best way to be rendering the locations of objects in box2D in such a way that there no stuttering on movement beyond 8-directions. I'm looking to have object strictly snap to the pixels but ...
Aardhyn's user avatar
  • 11
1 vote
1 answer
62 views

Looking to build a game that uses names of Premier League teams - what are the steps required to stay compliant

I am looking to build a game that users would play weekly. In order for the game to make sense, I would have to display the names of the 20 Premier League teams playing on a weekly basis. I will not ...
karancan's user avatar
  • 111

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