Event-driven programming refers to the programming technique where the flow of the program is driven by recognition and handling of events such as mouse clicks, key presses, etc.
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Push-Based Events in a Services Oriented Architecture
I have come to a point, in building a services oriented architecture (on top of Thrift), that I need to expose events and allow listeners.
My initial thought was, "create an EventService" to handle ...
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Is Akka a good solution for a concurrent pipeline/workflow problem?
Disclaimer: I am brand new to Akka and the concept of Actors/Event-Driven Architectures in general.
I have to implement a fairly complex problem where users can configure a "concurrent pipeline":
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State Pattern Code for embedded device - Dependency Injection of Device Objects in Context and State Classes
I'm wrestling with some code and I think I've finally gotten some state pattern code working with my events.
I've got a simplified system that will work like this:
This is my first go with State ...
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Updating GUI in 'realtime' using events
My Plan
Have a system that holds some objects
Have a winforms-form that displays some key values of these objects
When certain changes occur(object gets add / removed / datat change): Update GUI
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Is there just one EventHandler class per application?
In a game I'm making I was about to add a MovementEventHandler, with events like "pre-character-movement" and "post-character-movement". But this class will do exactly the same as a future ...
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Listening For and Raising Events in the BLL
I'm working on a WinForms .Net Recording App and I have a RecordingMgr in my BLL to listen for new events captured by another class. I want to display the events in my UI and I'm stuck as to what's ...