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Tagged with architecture love2d
3 questions
1
vote
1
answer
151
views
How can I properly render multiple layers/components in game?
I'm making a Love2D board game video game, which has multiple different components which need to be run and displayed on the screen at the same time. For example, I need to display the board, the ...
6
votes
1
answer
589
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Love2D game and editor in two separate programs
I'm building an engine in Love2D and I need to build an editor who will create scenes with game objects I wrote in lua.
The thing is that there's this guy in my team who said : "Don't include the ...
11
votes
6
answers
7k
views
Game state management (Game, Menu, Titlescreen, etc)
Basically, in every single game I've made so far, I always have a variable like "current_state", which can be "game", "titlescreen", "gameoverscreen", etc.
And then on my Update function I have a ...