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1 vote
1 answer
151 views

How can I properly render multiple layers/components in game?

I'm making a Love2D board game video game, which has multiple different components which need to be run and displayed on the screen at the same time. For example, I need to display the board, the ...
132ikl's user avatar
  • 11
6 votes
1 answer
589 views

Love2D game and editor in two separate programs

I'm building an engine in Love2D and I need to build an editor who will create scenes with game objects I wrote in lua. The thing is that there's this guy in my team who said : "Don't include the ...
Antoine Thiry's user avatar
11 votes
6 answers
7k views

Game state management (Game, Menu, Titlescreen, etc)

Basically, in every single game I've made so far, I always have a variable like "current_state", which can be "game", "titlescreen", "gameoverscreen", etc. And then on my Update function I have a ...
David Gomes's user avatar