I wrote a little game of a bouncing ball, using SFML and Box2D.
When running on Windows, the graphics animate smoothly. The problem is on my Linux machine. The animation stutters randomly. To be precise, I get a horizontal video tearing effect.
I use the Intel graphics driver. I tried multiple solutions I found online to solve video tearing but I haven't been able to solve this. I've never had video tearing before, it appeared first with my SFML game.