Tagged Questions
-2
votes
1answer
88 views
Help me debug my 3-d collision code [closed]
I have been havaing a problem doing 3-d collision in a game i have been trying to make for several weeks now. What i am trying to do is prevent a PlayerModel object from colliding with Obstacle(cube) ...
1
vote
2answers
291 views
XNA 4.0 problem Initializing Instanced Classes in for loop
Okay so this is kind of weird, I have some code that creates particle.cs instances
public void AddParticle()
{
for (int i = 0; i < Density; i++)
{
particle = new ...
3
votes
2answers
379 views
Debugging tips?
I'm new to games programming and I'm working on a C#/XNA project.
Something I'm spending a lot of time on is debugging. Obviously as games run in a loop finding the exact iteration that a bad ...
4
votes
2answers
461 views
Particle and Physics problem
This was originally a forum post so I hope you guys don't mind it being 2 questions in one.
I am making a game and I got some basic physics implemented. I have 2 problems, 1 with particles being ...