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I have a directional light pointing at the 3d objects. For some reasons, when I build to Android, the lighting produces multiple horizontal lines. It does not happen in other builds such as the Editor or OSX builds. I suspect that its the GPU.

Is there any way to remove the lines? If not, does that mean I can't use lighting in Android or have the objects self-illumin?

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I'm not 100% sure but I heard there're some problems with dynamic lightmap support on Android. Disabling lightmaps should fix it. This is the reason why most of Unity/Android games uses simple projection of circle shadows for movables. –  kolenda Mar 4 at 17:17
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