Tagged Questions
0
votes
0answers
30 views
Three.js Collada import animation not working
I've been trying to export a Collada animated model to three js.
Here is the model:
http://bayesianconspiracy.com/files/model.dae
It is imported properly(I can see the model) but I can't get it to ...
0
votes
0answers
56 views
Impact js Multibody entities with animations
I have a simple impactjs project working with box2d. just a "car" that can run over some rough terrain. I would like to have the wheels spin though.
I know I could accomplish this with a sprite sheet ...
-1
votes
2answers
123 views
Control sprite animation speed using Create JS
How can I control the animation speed of a sprite using create JS?
When you press right and left, the sprite will run through the frames... I'd like to leave the fps at 60, but alter how fast the ...
1
vote
2answers
256 views
How can I create and animate 2D skeletons for HTML5 Javascript games? [closed]
I'm trying to make a 2D fighting game in HTML5(somewhat like street fighter). So basically there are two players, one AI and one Human. The players need to have animations for the body movements. ...
1
vote
1answer
422 views
animating roulette ball
I'm trying to achieve something like netent's roulette (which is a great product in my opinion). It's going to be implemented in html5.
I wonder which path should I take to have such a great ...
2
votes
2answers
108 views
Animating a background 'pulse' with easing equation
I'm trying to find a suitable easing equation (or other method) to animate an object so that it 'pulses' (imagine a 'spike' on a music visualiser, or see the image I drew badly below)
'v' is the ...
1
vote
1answer
244 views
Recreating Doodle Jump in Canvas - Platforms spawning out of reach
I have started to recreate Doodle Jump in HTML using Canvas. Here's my current progress. As you can see, if you play it for a few seconds, some platforms will be out of the player's reach. I don't ...
1
vote
2answers
223 views
Sprite animation problem
I have this sprite I have to animate. The sprite is 7 images total but animation is 10 frames (2 positions are repeated).
The order I want to go through the frames is like this:
3 -> 4 -> 5 -> 6 -> ...
0
votes
1answer
489 views
How to handle animations?
I am coding a simple 2D engine to be used with HTML5. I already have classes such as Picture, Scene, Camera and Renderer, but now I need to work on Animations.
Picture is basocally a wrapper for a ...
0
votes
1answer
948 views
HTML5 Canvas Tileset Animation
How to do in HTML5 canvas Image animating?
I am have this code now: http://jsfiddle.net/WnjB6/1/
In here I am can add animations something like -> Animation.add('stand', [0, 1, 2, 3, 4, 5]);
But ...
-1
votes
0answers
64 views
ball 2d animation [duplicate]
Possible Duplicate:
canvas ball physics animation
I want to animate ball in html canvas like this.
ctx.beginPath();
ctx.arc(75, 75, 10, 0, Math.PI*2, true);
ctx.closePath();
ctx.fill();
...
3
votes
2answers
728 views
canvas ball physics animation
I want to animate ball in html canvas like this.
ctx.beginPath();
ctx.arc(75, 75, 10, 0, Math.PI*2, true);
ctx.closePath();
ctx.fill();
start position is left top corner and ball's maximum ...
2
votes
2answers
893 views
How can I get my first-person character in Unity to move to a ledge with an animation?
I'm trying to get this to happen:
The character walks up to a large crate, the player presses a button, and an animation starts playing where the character climbs up on to the crate. (all in first ...
11
votes
4answers
3k views
Ledge grab and climb in Unity3D
I just started on a new project. In this project one of the main gameplay mechanics is that you can grab a ledge on certain points in a level and hang on to it.
Now my question, since I've been ...