3
votes
1answer
102 views

Queries regarding Geometry Shaders

I am dealing with geometry shaders using GL_ARB_geometry_shader4 extension. My code goes like : GLfloat vertices[] = { 0.5,0.25,1.0, 0.5,0.75,1.0, -0.5,0.75,1.0, ...
5
votes
2answers
328 views

Geometry shader for multiple primitives

How can I create a geometry shader that can handle multiple primitives? For example when creating a geometry shader for triangles, I define a layout like so: layout(triangles) in; ...
2
votes
1answer
257 views

Geometry shader questions?

I had some questions on geometry shaders. Do directx geometry shaders offer anything over the opengl ones? What advantages does the official geometry shader implementation on opengl 3.2 have over ...