Tagged Questions
11
votes
5answers
4k views
How can I implement gravity?
How can I implement gravity? Not for a particular language, just pseudocode...
10
votes
5answers
828 views
How could you parallelise a 2D boids simulation
How could you program a 2D boids simulation in such a way that it could use processing power from different sources (clusters, gpu).
In the above example, the non-coloured particles move around ...
9
votes
1answer
1k views
Separating physics and game logic from UI code
I'm working on a simple block-based puzzle game.
The game play consists pretty much of moving blocks around in the game area, so it's a trivial physics simulation. My implementation, however, is in ...
1
vote
2answers
429 views
How to implement physics and AoE spells in an MMO game?
I'm making a game which will be completely centered around PVP battlegrounds and arenas. Think something like WoW, but with the RPG part removed. There will just be a lobby, where you can join a ...