-2
votes
1answer
287 views

Which of these languages: Java, C++, or Python (Pygame) would be most effecient for a 2d rpg game? [closed]

I'm trying to create a 2d rpg game that could be comparable to Realm of Mad God, but would be singleplayer only. I would like to use Pygame but I heard that 1.It's too slow, and 2)It would crash to ...
0
votes
1answer
303 views

Pygame 2D Scrolling Map

I have currently a pygame program that stores tiles in a 2d list like [[1,1,1] [1,1,1] [1,1,1]] where the 1 is a tile object. I have the character centered in the middle of the screen, and I am ...
1
vote
0answers
112 views

How can I use iteration to lead targets?

In my 2D game, I have stationary AI turrets firing constant speed bullets at moving targets. So far I have used a quadratic solver technique to calculate where the turret should aim in advance of the ...
-5
votes
1answer
117 views

is object facing another object or facing it in opposite direction?

In 2d, in degrees, negative degrees possible. What I want is to rotate the player to face the same direction as the door before opening it, but when I'll do the same again now from the opposite side, ...
1
vote
6answers
922 views

How do i choose what technology to use for a 2D game like Pokemon?

I apologize in advance for the wall of text about to come. I've had an idea for a game for a while now, and am stuck at step 1 of game development: Choosing a language/engine. I've read a whole ...
1
vote
2answers
687 views

2D animation example in pyglet (python) looping through 2 images/sprites every x seconds

Suppose you have two images: step1.png and step2.png . Can anyone show me a very simple example in pyglet how to loop through those 2 images say every 0.5 seconds? The character doesn't have to ...
1
vote
1answer
232 views

Implementing powerups for my Breakout clone

I'm making a simple Breakout clone in Python that will have very many powerups/powerdowns (so far I came up with 26). Some will affect the paddle (paddle missile, two paddles, short paddle, etc.), ...
16
votes
3answers
1k views

How can I generate random lakes and rivers in my game?

I have a 2D block building game and am trying to make randomly generated lakes and rivers. I have looked into the Perlin noise algorithm, but, I couldn't get it to generate random and nice results. I ...
1
vote
1answer
363 views

Bullet physics in python and pygame

I am programming a 2D sidescroller in python and pygame and am having trouble making a bullet go farther than just farther than the player. The bullet travels straight to the ground after i fire it. ...
2
votes
1answer
103 views

Velocity control of the player, why doesn't this work?

I have the following code inside a while True loop: if abs(playerx) < MAXSPEED: if moveLeft: playerx -= 1 if moveRight: playerx += 1 if abs(playery) < MAXSPEED: if ...
4
votes
1answer
757 views

Are there any good engines for isometric collision detection and platforming?

I've decided to resurrect an old game idea I had years ago. I currently have zero experience with programming, but I'm going to begin studying either C#, Python or both in the near future. The issue ...
7
votes
1answer
1k views

Creating a 2D skeleton animation system for use with Panda3D

Hey. I want to be able to create a system for 2D skeletal animation in my game. I'm using panda3d as my game engine. I'd like to be able to make simple bone structures and skin them with my sprites. I ...