All Questions
4 questions
0
votes
0
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246
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Texas hold'em game logic loop
Ok, so I was thinking of making a Texas Hold'em game, and I wanted to write down the game logic loop before starting. Here's what I have. Tell me if I missed anything or if anything is wrong.
Game ...
0
votes
1
answer
89
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How to disable pause() in game_loop() once game_over() function is called?
How can I disable pause() in game_loop() once game_over() function is called?
game loop
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7
votes
1
answer
380
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How to execute game logic every 100ms but render as fast as possible?
I have created a simple snake clone and would like to execute game logic every 100ms while rendering as fast as possible. How can I achieve this when the program might run with very different frame ...
11
votes
3
answers
7k
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UPS and FPS - What should I limit and why?
I'm currently writing a game using C++ and SDL2 and there's one thing that I'm wondering about - does it make sense to limit my frames per second (FPS) and/or my updates per second (UPS)?
I get the ...