I am going to use Cocos2d-x to make a game for Android and ios, but my question is, do I use the Lua integration or only c++, I see Lua useful here because the compilation thing.
Or do I use only Lua for the configuration, save data and things in runtime?
I don´t know if using Lua for the whole game is the right thing :/
Can anyone help me with this question and why use it or not?
Thanks