Tagged Questions
3
votes
1answer
237 views
How can I show a texture in a separate window in an XNA game?
I'm playing around with random map generation and what I want to do is:
Input a command to generate a random map.
A texture will be created resembling the generation, each pixel resembling each ...
4
votes
2answers
479 views
Game Server on Windows Azure
What do you guys think of using Windows Azure for deploying a custom built game server. It's being built in C#, and I want to get a few things down before stretching too far into the project.
I like ...
6
votes
1answer
751 views
Questions about XNA
I've read tons of different threads about XNA, but I still have some questions.
First of all: I have 2 years of experience programming and C# is my main language, so XNA would fit perfectly for me, ...
2
votes
1answer
897 views
Loading textures with SharpDX in Metro
I have converted my C# game from OpenTK (OpenGL) to SharpDX (DirectX) and have it up and running from Visual Studio 2010. I also have it up and running from Visual Studio 11 in Metro, in the Windows 8 ...
5
votes
1answer
231 views
Is it possible to reuse the same window in multiple games?
In particular, I'm thinking about C# and XNA, and obviously on Windows. Let's say I have the main game which is a normal XNA game, but at some point I would like to momentarily switch to a mini-game ...
4
votes
2answers
691 views
What is road map for Windows 3D game development in C#
I used WPF 3D to make a demo program a while ago. I'm now want to give some other things a shot but find working in WPF 3D ... confining. I have looked at Managed Direct3D but read that it's dead. I ...
-4
votes
1answer
1k views
C# vs Java for Cross-Platform Game Dev [closed]
What would be better for PC (Windows, Linux, Mac) games?
I know Java is more mature/older and has a giant user base, but I see C# (Mono) slowly rising and showing that it has a growing user base as ...
2
votes
3answers
3k views
Bitmap to Texture2D problem with colors
I have a small problem with converting a bitmap to a Texture2D. The resulted image of the conversion has the red channel switched with the blue channel :/ I don't know why, because the pixel formats ...
9
votes
1answer
683 views
Rendering arbitrary text in XNA using Windows API?
In Andrew's comment on my other question, he noted that it was possible to render text to a Texture2D using the Windows API, instead of drawing the text directly with a SpriteBatch. How is this done? ...
12
votes
1answer
832 views
Make Windows game appear in Games Explorer (Start Menu - Games)
How can I make my game (right now just a C# Console Application) appear in the Start Menu under Games??
I mean is it possible for any program to register as a Game in Windows Vista / 7?
2
votes
2answers
814 views
How to tell if a glut window has focus from c#
How can I tell if a glut window has focus? Im using c#/tao, Ill use p/invokes if necessary.
Basically I want to ignore input if it doesn't have focus.