Tagged Questions
3
votes
1answer
664 views
Drawing a depth map properly
I want to render a depth map by importing it from a file, then creating an array of vertices and indices, and then displaying it using a basic shader (just apply the view and projection matrices on it ...
2
votes
1answer
282 views
My transparent objects overwrite opaque objects depth and always draw on top?
I have set up an 'Order Independent Transparency' method for drawing my transparent objects.
The algorithm can be simplified as follows:
DrawOpaqueObjects()
DrawTransparentObjects()
Drawing the ...