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Handle roads following in a javascript game

In a browser game made in HTML5/Javascript, I would like to handle the move of units in real-time. But units would have to follow some predefined roads... Canvas seems better than svg to handle ...
Charles Dexter Ward's user avatar
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1 answer
253 views

How do you make html elements not blurry

I was making a html game and all the elements are blurry is there a fix to this? I use css but it makes it blurry Code ...
Giuca002's user avatar
1 vote
1 answer
123 views

Is there a way to automatically group tiles in a A* pathfinding grid to find the largest areas?

I'm making an RTS game using html canvas. I've made a program that randomly generates levels in order to test my pathfinding script. it divides the pathable blocks into squares so that you can apply A*...
Captain Dando's user avatar
1 vote
0 answers
333 views

Using GLFX.js on a full HTML page

I have a friend who is developing a game for HTML, and wants me to implement GLFX into the site page. The problem is GLFX was designed specifically for use with the HTML5 Canvas, which he isn't using, ...
K.Briggs's user avatar
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1 answer
667 views

How do I combine two HTML levels? [closed]

If I have two levels that I have made separate in HTML5 how may I combine them so one comes after another?.
that guy's user avatar
  • 155
0 votes
1 answer
1k views

How to use setInterval and clearInterval

I have a game that I am making and cannot seem to get the setInterval and clearInterval methods to work. When I debug it in the ...
Geroy290's user avatar
  • 107