All Questions
6 questions
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73
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Handle roads following in a javascript game
In a browser game made in HTML5/Javascript, I would like to handle the move of units in real-time. But units would have to follow some predefined roads...
Canvas seems better than svg to handle ...
0
votes
1
answer
253
views
How do you make html elements not blurry
I was making a html game and all the elements are blurry is there a fix to this?
I use css but it makes it blurry
Code
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1
vote
1
answer
123
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Is there a way to automatically group tiles in a A* pathfinding grid to find the largest areas?
I'm making an RTS game using html canvas.
I've made a program that randomly generates levels in order to test my pathfinding script. it divides the pathable blocks into squares so that you can apply A*...
1
vote
0
answers
333
views
Using GLFX.js on a full HTML page
I have a friend who is developing a game for HTML, and wants me to implement GLFX into the site page.
The problem is GLFX was designed specifically for use with the HTML5 Canvas, which he isn't using, ...
0
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1
answer
667
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How do I combine two HTML levels? [closed]
If I have two levels that I have made separate in HTML5 how may I combine them so one comes after another?.
0
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1
answer
1k
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How to use setInterval and clearInterval
I have a game that I am making and cannot seem to get the setInterval and clearInterval methods to work. When I debug it in the ...