I've started working on my first game in Unity; It's very simple, there's a spinning block in the middle, and there are spinning blocks coming from all sides. When they hit the middle block, you lose a life. You have 3 lives. I've hit a bit of a brick wall, here, though; I can't seem to find anywhere how to use a sprite atlas as a font, or at least be able to sprite my own font. Does anyone know how to do this?
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If you don't need fancy texture in your fonts, Unity supports True Type fonts, so you can render your text easily using the GUI system (for instance, drawing a Label). In order to use Bitmap fonts you'll have to write the code yourself to translate the characters into sprites, or use one of the libraries available, like NGUI or Daikon Forge. |
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