How can we see the bounded scripts to gameobjects ? In a large project, it's hard to keep up monitoring by clicking each game object to see bounded scripts
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If you want to see all the objects that are using a specific script, there are a few ways you can do that.
(Where
Code to attach to some kind of scene object:
Then, in all the script
How you display the results is up to your personal preference. Maybe you want to just list them in the debug window, or you want to draw boxes around them, or whatever. |
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You can also right-click on a script in the Project view, choose "Find References in Scene", and it will give you a list of all GameObjects that use that Script in the Hierarchy view. |
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