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0 votes
1 answer
370 views

Destroyed GameObject but still trying to access it(C# Unity)

EntryPoint.cs ...
NoobProgrammer's user avatar
0 votes
1 answer
182 views

How to save a character to be used in all Game States?

I am using C# and SFML. I am having a problem understanding how to save a character in memory, so I can use the character in any game state. Right now, the character is a class, and the player ...
user36200's user avatar
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1 vote
1 answer
1k views

Making specific Enemy Classes

So I was just looking through an old game I had made for android, and was second guessing how I was sub-classing enemy for each particular enemy in my game. My enemy class had all kinds of properties,...
Kevin DiTraglia's user avatar