I have been looking for any examples for a long time, I cant get anything to work (from the examples). I have tried using vertex/pixel shaders, effects files, but they never have any effect on the rendering. I am using seemingly simple shaders (adding a value to the red color, or removing a color entirely). This has led me to believe that the code setting up/rendering the shader is not working correctly. Almost every example is for non sprite based rendering, but I dont know if that matters (I cant find any info on that).
A lot of forum posts/answers point to sites that no longer exist.
I want to get a proof of concept simple shader that does anything in particular, to the entire rendered screen.
The technology I am using is C++ Directx 9 Sprite interface. Any help/links in the right direction is appreciated.
Thanks in advanced!