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The textuers are distorted (randomly) on some devices (randomly again). The game is working on IOS without problem.

Checked adb logcat and I got some errors. Searched the errors but not found any idea.

E/IMGSRV  ( 9485): :0: SGXGetFreeDeviceSyncList: Get free DeviceSyncList timeout.
E/IMGSRV  ( 9485): :0: HW operation timeout occurred.
E/IMGSRV  ( 9485): :0: MapperLogSyncObjects: Dumping all active sync objects..
E/IMGSRV  ( 9485): :0: ID=124, 0xP...FHWR=0x00000933, WOP/WOC=0x0/0x0, ROP/ROC=0x5cc/0x5c9, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef005dec, ROC DevVA=0xef005df4, ROC2 DevVA=0xef005dfc
E/IMGSRV  ( 9485): :0: ID=123, 0xP...FHWR=0x00000b00, WOP/WOC=0x0/0x0, ROP/ROC=0x0/0x0, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef006cfc, ROC DevVA=0xef006d04, ROC2 DevVA=0xef006d0c
E/IMGSRV  ( 9485): :0: ID=122, 0xP...FHWR=0x00000b00, WOP/WOC=0x1f8/0x1f7, ROP/ROC=0x1f2/0x1f1, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef006cd4, ROC DevVA=0xef006cdc, ROC2 DevVA=0xef006ce4
E/IMGSRV  ( 9485): :0: ID=121, 0xP...FHWR=0x00000b00, WOP/WOC=0x1fd/0x1fc, ROP/ROC=0x1f4/0x1f3, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef005b6c, ROC DevVA=0xef005b74, ROC2 DevVA=0xef005b7c
E/IMGSRV  ( 9485): :0: ID=120, 0xP...FHWR=0x00000b00, WOP/WOC=0x1fd/0x1fc, ROP/ROC=0x1ee/0x1ed, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef005b44, ROC DevVA=0xef005b4c, ROC2 DevVA=0xef005b54
E/IMGSRV  ( 9485): :0: ID=118, 0xP...FHWR=0x00000b00, WOP/WOC=0x1/0x1, ROP/ROC=0x0/0x0, ROP2/ROC2=0x0/0x0, WOC DevVA=0xef001d4c, ROC DevVA=0xef001d54, ROC2 DevVA=0xef001d5c
E/IMGSRV  ( 9485): :0: ID=117, 0xP...FHWR=0x00000b00, WOP/WOC=0x1/0x1, ROP/ROC=0x1a/0x1a, ROP2/ROC2=0x4/0x4, WOC DevVA=0xef004734, ROC DevVA=0xef00473c, ROC2 DevVA=0xef004744
E/IMGSRV  ( 9485): :0: SGXGetFreeDeviceSyncList: Get free DeviceSyncList timeout.

Note: Not always same texture distorted. Sometimes other textures distorted. So it is not texture encoding problem I think.

Texture distored

share|improve this question
    
Probably overflowing a buffer somewhere, or reading garbage. Unless you have a reproducible case, it's going to be hard to do anything other than guess with this question. Are you just asking how you can track it down or what the error is? (you don't actually ask a question here). –  Byte56 Sep 12 '14 at 19:30
    
Yes, I'm asking what the error is. I don't have any idea for this. –  MSTF Sep 14 '14 at 17:05

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