A way of measuring time intervals for the purposes of triggering an action after some elapsed time.
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115 views
Programming game logic outside the game loop
Is there any way I can program (in Java or Python, but open to other solutions) some game logic based on events, timed and sent by player input, without dealing with it inside the game loop, by having ...
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107 views
AS3 random events using a timer
I'm making a game for an assignment at university.
The game I am making requires random household appliances around a house to "turn on" at random times.
The player must run around the house turning ...
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How can I make a chronometer for an HL2: EP2 Mod?
I'm trying to make a chronometer for a mod I created. I looked on the web, but there are only countdown timers for TF2, nothing for HL2: EP2. In my case, it is an absolute necessity to use HL2: EP2.
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