Questions about using unreliable UDP protocol in games which requires data exchange via network.
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UDP packet reliability and re-sending
Like most people on this exchange concerned with UDP client server connections, I've gone through the Gaffer on Games article about implementing reliability. I understand how the ordering and acks and ...
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Unity3D LLAPI and Pyhton UDP communication
I need a Unity3D game on Android to receive UDP packages from a Python script running on a different device.
Using System.Net is not (yet) an option, as it is only supported on Android with a valid ...