The easeljs tag has no usage guidance.
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Using EaselJS, my spritesheet-based map is not showing up
I have a random map that generates based on a level and a set of Tile ID's, constructed using a Height Map generator I wrote using the BitmapData extension.
I've confirmed that the Tile IDs are ...
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touch mouseOver in createjs - DispatchEvent() not working in iPhone/iOS
I have recently developed an html5 game using createjs and I am currently in the testing phase. The game seems to work fine in all the devices except for the iPhone. After careful analysis I have come ...
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3answers
80 views
How to handle transparent pixels in a spritesheet
I am trying to correctly handle transparent pixels. I have a spritesheet that gave me the following:
The green body is the ground physics body and the gray body around the sprite is the sprite's ...
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1answer
73 views
How to trim a sprite?
I have a spritesheet:
var spriteSheet = new createjs.SpriteSheet({
// ...
frames: { width:520, height:600, regX: 260, regY:300 }
// ...
});
I am computing it's physics body as follows:
...
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2answers
116 views
How can I manage complicated visual state over a simple model in puzzle games?
I've been encountering this design challenge making a few toys with Javascript (CreateJS, EaselJS)
The scenario is that you've got some sort of puzzle game with a simple game model. For a simple ...
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2answers
476 views
How can I make EaselJS' skew behave like canvas'?
The skew property of a bitmap in EaselJS (given as angle) rotates the image such that it also flattens. I'd like to skew it without "squashing" it, as canvas does.
JSFiddles, to demonstrate:
Canvas ...