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I'm trying to generate some buttons and text dynamically with Unity 5.0 All of my code seems proper. It looks great when I play it in the editor. Everything is generated and placed and sized as I want for a first run. I Made the apk. Installed it onto my phone with no problems. Upon opening the thing I see my static Canvas objects but my dynamics are nowhere. I made them gigantic just to be sure.

Details: Unity 5.0. I have my build settings set for Android 5 which I have on my phone. I tried Android 4.6.

My Canvas UI Scale mode is now set to Scale with Screen Size. My preview is set to WXGA Portrait 800 x 1280 which is the resolution of my One Note 4 according to the spec sheet on the Samsung web site. Canvas Reference Resolution is X 800 Y 1280. All static and dynamic objects are children of the Canvas

What am I missing? I feel like it's some option somewhere I overlooked.

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