Is it possible to change the C++ Language Dialect setting under Apple LLVM 6.1 - Language - C++ during a post build process in Unity3D?
See here:
I'm using XCodeEditor, and in the json, i tried these two settings and nothing is happening :(
"buildSettings":
{
"OTHER_LDFLAGS" : ["-std=gnu++11"]
}
"linker_flags": ["-std=gnu++11"]